v1.1.0 New Features and Fixes


We have a minor update for you with a few fixes mostly related to overriding default MZ stats with custom stats and a couple quality of life changes.

Changes

  • Added a new parameter for each custom stat “Level Per Point Formula” this can be a formula just like custom skills or a number. This allows you to add multiple levels to a stat per 1 point used.
  • Added a new parameter that once enabled you will be able to use the database stats during battle tests Battle Test Ignore.

Fixes

  • Fixed a bug where enemy stats would change when using force default params to override default MZ params.
  • Fixed bug where traits were not adding to custom stat values when overriding default MZ stats.
  • Fixed a bug when you have a lot of stats/skills the level up/down buttons would not scroll correctly with the scene.
  • Fixed a bug where equipment notetags that increased or decreased stats caused unexpected behavior with their final values when overriding default MZ stats.

Feedback

If you have any problems, feedback or requests, please feel free to join our Discord or leave us an Email.

Files

LTN_StatAndSkillLevels.js 64 kB
Version v1.1.0 May 19, 2023

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Comments

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Just the fixes that I've been waiting for, thanks!

Thanks! Nice Work! Working perfect