Nearly Complete! New version available


I'm sure some of you are wondering when this plugin will be complete as its been almost a whole week of silence from me. I just want you to know that I am nearly finished, all that is left is improved documentation and help file and maybe a few tweaks or extra parameters.

Previous updates have been in the discussion board of the plugin and I've only recently found out I can make developer logs for each plugin , so I decided to do just that. If you're wondering about previous updates then please have a look at the thread here

Latest Changes

So here are the updates since my previous post in the thread. As you can see I'm nearly complete

  • * Allow level selection through a game variable
  •  Add level win variable which will be used to store the results of the level upon completion. 
  •  Allow custom folders instead of locking to system/ pictures/ etc for images. 
  • Add basic cache system for all obstacles (Improved performance) 
  • Add collectibles 
  • Add an actions list for each obstacle (mostly used for collectibles) 
  •  Add animation pose for "dash" and "hurt" 
  • Add parameters for customization of each pose and the respective column on the spritesheet
  • Fix bug causing ground image to not load after re-entering the game
  • Improved performance and code cleanup

When will the documentation be complete?

Not very long, this weekend I'm busy with life events and is my reason for uploading the files early,  I hope you enjoy the updated version! Anyway, I'm busy this weekend and when I get back Monday I'll start chipping away at the documentation and any other minor improvements that may need my attention. 

If you happen to find bugs or have suggestions feel free to create a thread in the discussion board or email us at support@ltngames.xyz

See you next time!

Files

LTN_EndlessRunner.js 55 kB
Oct 19, 2019
demo.zip 11 MB
Oct 19, 2019

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