v1.2.0 - Container Names & Bug Fixes!
Storage System for RPG Maker MZ » Devlog
Fixes
- Fixes a few minor bugs in VisuMZ, most important being able to properly use the
Max Items
in ItemsEquipsCore - Updates version number in the description (was forgotten in previous 1.1.0 update)
Features
- Adds a warning message in the console log when using the “Add an All Category” parameter alongside
VisuMZ ItemsEquipsCore
letting you know that it’s better to useItemsEquipsCore
own Item Categories parameter - Adds the ability to name your containers
- Adds a dynamic rect to the Quantity window which grows larger based on the size of the Quantity
Container Names!
Dynamic Resize of Quantity
Files
LTN_StorageSystem.js 47 kB
Version v1.2.0 Dec 13, 2023
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Storage System for RPG Maker MZ
Expand your world by seamlessly integrating an endless array of unique storage containers into your gameplay experience.
More posts
- v1.3.0 - Dynamic Max Items and FixesDec 22, 2023
- v1.1.0 New Additions and FixesDec 10, 2023
Comments
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Hi there :)
it's not a bug, but I've found something that needs a small improvement.
If you look at the image, the letters ":" and "147" overlap. When the number of items is more than 100, there is a problem of overlapping letters like this. Depending on the number of items, the ":" mark should be moved appropriately.
And among the plugin parameters of VisuStella Item Core, there is the Quantity Format parameter. If this is "x", I hope "x" is used instead of ":".
It's not a functionally important part, but I'd like this to be improved. Please help me and I'll be sponsoring $10 for this project as a token of appreciation for your help so far.
Thank you. and Have a nice day!
So awesome! I'll test the plugin right now and see if there's another bug. Thank you so much for continuing to support the plugin. :D
The plugin works perfectly! I purchased the plugin a long time ago, but I would personally like to sponsor it more for your work once I finish my game later and earn some revenue. Anyway, thank you for your help!